Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Skeletons can finally use modded bows properly.
This mod allows skeletons to fire modded bows using player-style bow logic, significantly improving compatibility with bows that rely on player-specific mechanics or custom firing behavior.
Vanilla bows are unaffected.
For modpack authors
This mod is designed to be drop-in and low-risk. It does not replace or override vanilla skeleton AI, nor does it globally alter projectile or damage systems.
Skeletons only switch to player-style bow logic when using non-vanilla bows, making it suitable for modpacks that include heavily customized or progression-based bow implementations without introducing PvP issues or unexpected combat side effects.
NOTE: this only works for the items that derive from the Java Class BowItem. Other bow-like items would need extra compat. If you believe any such "bow" should be supported, you may ask for adding a compat in the discussion.
Compatibilities:
With this mod, skeletons can use bows from the following mods:
- RangedJS (Any custom bows registered with scripts)
- Alex's Caves - Dread Bow
- L_Ender 's Cataclysm - Cursed Bow, Wrath of the Desert



