

This patch fixes the skeleton's arms that are using the zombie pose instead of the regular bow-holding pose.
10 downloads
0 followers



This patch fixes the skeleton's arms that are using the zombie pose instead of the regular bow-holding pose.
10 downloads
0 followers


This patch adds a limit for the object pool for vectors and axis-aligned bounding boxes.
6 downloads
0 followers


This patch brings back the sticky arrow feature on mobs that was removed since Minecraft 1.9-pre. The time to put arrows into your foe's knees has come again!
5 downloads
0 followers


This patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer.
3 downloads
0 followers


This patch changes the solid white flashing on primed TNT blocks to a semi-transparent overlay. This also fixes the Z-fighting bug that came with 1.3.1.
2 downloads
0 followers


An optimized profiler that has a better performance when active.
2 downloads
0 followers
This is a collection of small patches for cosmetic changes or optimizations that don't add new content and therefore don't need a thread on their own.
